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title: "Enquêter sur les pipelines : une approche scientifique des organisations de production"
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# Enquêter sur les pipelines
## une approche scientifique des organisations de production
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## À propos
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### Dr. Swann Martinez
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### Dr. Rémy Sohier
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⏭️
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## Nos casquettes 🧢
Instance Gitea publique 👇
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**All three productions** use similar software environments, with some differences.
**To improve clarity**, DCCs beyond the pipeline scope are shown in gray.
On *Where's Chicky* ...
On *OhWow* ...
On *Wooly Wooly* ...
**Storyboard Pro** is used in all three cases for storyboarding during pre-production.
**For post-production**, Nuke and the Adobe suite are also used.
**However**, Blender is the main 3D production tool for all three, and Kitsu is used for production tracking. ⏭️
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### Récapitulatifs du workflow simplifié
- Des formats de projets proche{.fragment data-fragment-index="0" }
- Des étapes de fabrications similaires {.fragment data-fragment-index="1" }
- Des DCC's
[1] similaires{.fragment data-fragment-index="2" }
**Mais qu'en est-il du dataflow ?**
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**To summarize** the details we just covered,
we have three projects with similar formats, as well as similar production steps and DCCs.
**But what** about the underlying dataflow? ⏭️
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## Dataflow
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What is fascinating about this study is that the mapped pipelines show some similarities, but above all, many differences. Especially in dataflows ⏭️
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**I know** it's hard to see everything here ^^
**But even from a distance**, you can visualize three **very** different dataflows! ⏭️
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## Axes d'étude
Stratégies de construction de scène {.fragment}
Achitecture d'infrastucture {.fragment}
Implications de formats standards {.fragment}
LODs{.fragment}
Stratégies de versionning{.fragment}
Banques d'assets{.fragment}
Schémas de propagation de mise à jour asset{.fragment}
... {.fragment}
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**These mappings allowed us** to study many aspects of the audited pipelines!
**Among these**, we have...
**As we won't** have time to cover all these points in detail, we've selected the most significant one for this presentation. The full details will be published in an upcoming article. ⏭️
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Schémas de propagation de mise à jour asset
*Comment les mises à jours se diffusent dans la chaine de fabrication ?*
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**Work propagation** is one of the most interesting aspects to study.
In a pipeline, this term refers to how update propagate through the fabrication process. ⏭️
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Schémas de propagation de mise à jour asset
### Deux stratégies utilisées
### ⬆️ Push{data-id="push"}
Mise à jour propagés **automatiquement** lors de la publication de l'asset.
### ⬇️ Pull
Mise à jour appliquées **manuellement** depuis les shots.
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⏭️
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## Propagation de mise à jour d'asset : TL;DR
*Trois stratégies différentes*
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- **Push** pour les assets statiques.
- **Pull** pour les asset animés.
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Stratégie par type d'asset
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- **Pull** sur toute la production
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Stratégie globale
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- **Push** pour tout les assets jusqu'au Layout
- **Pull** à partir de l'Animation
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Stratégie par étape
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⏭️
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## Limites et futures de l'étude
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**Unfortunately,** we won't have time today to go further into the details of the data we collected.
**However,** feel free to come see us after the presentation if you would like more information.
**Before we finish,** let's look at the limitations and future directions of this study ⏭️
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### 🗺️ Méthode cartographique
**Limites identifiées**
- Overrides d'attributs{.fragment .strike}
- Interactions avec le production tracker{.fragment .strike}
- Données de validation
**Future**
- Intégrer les données de validation
- Partage du template de schéma
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First of all, it's important to note that the mapping methodology we used for dataflow did not provide a way to represent Blender's override mechanism.
It also did not address the role of the production tracker.
We therefore extended the set of our diagrams to include these two elements.
We plan to share a library of shapes for drawio/diagram.net to make it easier to create these diagrams. ⏭️
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### 🧫 Échantillons
**Limites**
- Studios français
- Format de série d'animation
**Future**
- Élargir les formats de projet
- Élargir aux autres studios européens
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Initially, the study focused on a small group of companies to explore the project's feasibility. Additionally, we only examined TV series projects. ⏭️
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### Publication sur
**En cours**
- Publication des cartographies en ligne sur HAL (mot clef: **Pipeline Studies**)

- Rédaction d'un article de synthèse sur le premier volet
**Future**
- Mise a disposition des template de diagrammes
- Ouverture d'une collection HAL dédiée au études cartographie pipeline
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## Merci !
### 📧 Participer à l'étude
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### ❤️ Merci aux contributeurs
- Félix David (Normaal)
- Christophe Seux (Autour du Volcan)
- Florentin Luce (Autour du Volcan)
- Axel Tillement (Cube Creative)
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Thanks a lot for listening !
If you represent a studio and are interested in participating, feel free to come talk to us directly or send an email to this address!
Don't hesitate to reach out if you have any questions!